Of all things, two of the central new features of WWE 2K26 have been heavily criticized. Developer Visual Concepts responded to this in the latest patch.
WWE 2K26 doesn’t have many new features – and the most important ones have been heavily criticized. In focus: the Ringside Pass and the new stamina system.
Boost for Season 2
The Ringside Pass works in a similar way to other games, such as the F1 series: players unlock cosmetic content, wrestlers and consumables – depending on how much RXP they collect or whether they invest real money. Individual levels can also be purchased.
The system caused frustration at the time of release. The criticism was that progress without real money was too slow. Developer Visual Concepts has now responded with an update. For Season 1, players will receive additional RXP – enough to unlock around 20 levels. The points will be credited automatically after logging in.
Adjustments have also been made for Season 2, which starts on April 15. Anyone who played the game before April 14 and linked their 2K account will also receive a boost. The progression system will also be revised: Less RXP will be required to level up in future, while the benefit of boosts will increase at the same time. Further changes concern the Premium Seasons. In future, DLC characters will be available directly from level 1.
Stamina will be extended
A second major point of criticism: the new stamina system. Since the new part, this is shown as a purple display above the wrestler. The previous yellow status now signals that the character is close to exhaustion. Once this is reached, there are noticeable consequences: Sprinting and counterattacking are then no longer possible.
Visual Concepts is also making improvements here. Stamina should develop more dynamically in the match, players should exhaust less quickly. In multi-fights, counterattacks also consume less energy. In addition, the damage threshold has been adjusted to prevent immediate disqualifications when attacking referees.

